Last time it was the Warriors and combat. This time, I talk about Wanderers and skills.
The Wanderer replaces the Thief class in many aspects. It's the so-called Skill Monkey class. As I look at so many Sword and Sorcery characters, they often have a wide range of abilities and skills. There's not such an implied niche for what a character can do. So many of those things that were considered things that just the Thief did, are things that any character can try. Anybody can back stab with bonuses, anybody can check for traps or try to open locks.
The system for this is pretty simple. You've probably noticed that each of the pre-gens has a check next to each Attribute (x in d6). The GM picks the appropriate for the task and the player rolls for success. Pretty easy. You may have also noticed that the Checks don't seem consistent. That's because a character's Checks improve based on their level and class.
But some characters are better at certain things than other characters. That's where the Specializations come in. Specializations, as you can see on the examples, aren't specific skills but much broader categories of knowledge and abilities. You might think of them as careers or professions.
Specializations work very simply. When a character attempts a task and fails their initial roll, if they have an appropriate Specialization then they can re-roll the Check but with a 2 in d6 chance for success. This gives them an edge over other characters but still keeps the probabilities on a more heroic rather than super heroic scale. It's simple and flexible.
So how are Wanderers the Skill Monkeys? First, each character gains one Specialization plus more based on their Intelligence score. Wanderers gain an additional Specialization at 1st level and are the only class that gains more Specializations as they advance in level. Forgotten Tales doesn't take an approach where characters achieve "mythic" or "epic" skill levels. Instead, a character can have a broad range of abilities which when used imaginatively create that heroic feel.
And I know it's annoying that Locals won't let me upload a PDF. But I can do pics. Don't worry all the Pre-Gens will be compiled into PDF. I have a plan.
I haven't posted here in a while so here's a quick little video. Life's been busy but things keep moving ahead..slowly.
Thanks being a part of this community.
I finally got this done. Thank you for patience. The day job and real life have been interesting but we're going to make it.
Hit the first milestone on the Rumble channel of 50 followers that means I need work a better looking studio. Plus there's a couple of other little things in there so give this video a look and leave your comments below.
Once again. Thanks for being part of this community.
The EZD6 arena on Rumble was a success (except for that part without audio but that's my fault).
So as members of this esteemed community, what other games would like to see kick around?
Currently on the schedule is Warlock and Barbaric. I'm intentionally keeping the games rules easy just to keep things moving.
Leave a comment below.
Wow. July has been a busy and exciting month and there's more good stuff on the way. Let's do a little update on all the projects.
Second Edition Forgotten Tales of Sword & Sorcery: I almost done grinding my through the monster section with updates. Man, it was a real grind. Also, we had a few hiccups in play testing so back to the drawing board on a couple of bits.
White Bones: I posted a PDF but I'm playing around with slightly more expanded version. Subscribers will get it first here and then I'll thow it out to then general public for sale.
Murder, Magic, & Mayhem: Yeah. That one stalled but I did have an epiphany this week. I've scribbled down some notes. We'll see how that works out.
Mystery Side Project: Yeah, I've got another idea that I'm working as inspiration strikes. More than likely, it will be for Lamentations of the Flame Princess but there's a small chance that I might do a Shadowdark version. We shall see how it goes.
The other big things is the Rumble ...
Thanks for all your support and being a part of this community. There was some wild stuff this month.
I launched the Rumble Channel. https://rumble.com/c/c-3250172
Be sure to follow over there. Just like Locals, the followers, the more cool stuff that I can do which means more cool stuff that you get to see. I'm actually surprised at how it's going so far.
The blog was a little slow but then I didn't post as much as I did the previous month. So that's all on me. And work continues the second edition of Forgotten Tales. Of course, the day job was really busy and not as much got done as I would have liked.
July is Indie RPG Month. The first video is getting queued up on Rumble and more on the way. It's going to be an interesting month. And another Fish Story will be going live here pretty soon.
Thanks again for your support.